Key facts

UNE unit code: COSC370

*You are viewing the 2027 version of this unit which may be subject to change in future.

Start
  • Trimester 1 - On Campus
  • Trimester 1 - Online
Campus
  • Armidale Campus
  • UNE Sydney Campus
24/7 online support
  • Yes
Intensive schools
  • No
Supervised exam
  • No
Credit points
  • 6

Unit information

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Almost all programs are written to be used by people to solve problems for people. The way that people can use, interact and work with programs is a fundamental part of the design of a program, not just a surface feature.

As our reliance on programs rapidly increases in all aspects of daily life, this unit equips you with the skills needed to design creative, elegant and useful programs.

Studying this unit, you will use design thinking processes to generate concepts for how people can interact with a program.

Applying theories of human computer interaction, your capacity to analyse, understand and inform the design of programs will be extended.

The unit also offers opportunities to fine tune your applied skills, developing interactive programs that use a variety of inputs, and using empirical tools to investigate how people interact with and use those programs.

Offerings

For further information about UNE's teaching periods, please go to Principal Dates.

Teaching period
Mode/location
Trimester 1On Campus, Armidale Campus
Trimester 1On Campus, UNE Sydney Campus
Trimester 1Online

*Offering is subject to availability

Intensive schools

There are no intensive schools required for this unit.

Enrolment rules

Pre-requisites
72cp including COSC220 or COSC250 or candidature in a postgraduate award
Restrictions
COMP287 or COMP487 or COSC570
Combined units

Notes

COSC370 requires a knowledge of, and programming experience with, a high level programming language. Experience with the use of the Linux/UNIX operating system is highly recommended .

To study this unit on campus at the UNE Sydney Campus you must be admitted to your course as an on campus student at the UNE Sydney Campus.

Please refer to the student handbook for current details on this unit.

Unit coordinator(s)

profile photo of William Billingsley
William BillingsleyProfessor in Computational Science, Computer Science - Faculty of Science, Agriculture, Business and Law; School of Science and Technology

Learning outcomes

Upon completion of this unit, students will be able to:

  1. apply design methods and thinking techniques to generate unique designs for interactive programs;
  2. apply theories of human computer interaction to analyse and inform program designs;
  3. design interactive programs that use a variety of input techniques;
  4. empirically investigate how users interact with programs; and
  5. develop prototypes of new technology or applications for exploratory testing with users, in order to explore a complex design problem.

Assessment information

Assessments are subject to change up to 8 weeks prior to the start of the teaching period in which you are undertaking the unit.

TitleMust CompleteWeightOfferingsAssessment Notes
Assessment 1: Portfolio - Assurance TaskYes30%All offerings

User experience research and design project. Note: Students must pass Assessment Tasks 1, 2 and 3 in aggregate to pass the unit.

Assessment 2: Portfolio - Assurance TaskYes35%All offerings

User experience research and design project. Note: Students must pass Assessment Tasks 1, 2 and 3 in aggregate to pass the unit.

Assessment 3: Portfolio - Assurance TaskYes15%All offerings

Studio critique and user participation. Note: Students must pass Assessments Tasks 1, 2, and 3 in aggregate to pass the unit.

Assessment 4Yes20%All offerings

Quizzes and exercises.

Learning resources

Textbooks are subject to change up to 8 weeks prior to the start of the teaching period in which you are undertaking the unit.

Note: Recommended material may be held in the University Library — purchase is optional.

The Design of Everyday Things

ISBN: 9780465050659

Norman, D., New South Books Revised ed. 2013

Text refers to: All offerings

Interaction Design: Beyond Human-Computer Interaction

ISBN: 9781119901099

Sharp, H., Preece, J. and Rogers, Y., Wiley 6th ed. 2023

Text refers to: All offerings

Note: Referenced material may be held in the University Library — purchase is optional.

Research Methods in Human-Computer Interaction

ISBN: 9780470723371

Lazar, J., Feng, J.H. and Hochheiser, H., John Wiley 2010

Text refers to: All offerings

Observing the User Experience: A Practitioner's Guide to User Research

ISBN: 9780123848697

Goodman, E., Kuniavsky, M. and Moed, A., Elsevier 2nd ed. 2012

Text refers to: All offerings

About Face: The Essentials of Interaction Design

ISBN: 9781118766576

Cooper, A., John Wiley 4th ed. 2014

Text refers to: All offerings

Designing User Experience: A Guide to HCI, UX and Interaction Design

ISBN: 9781292155517

Benyon, D., Pearson 4th ed. 2019

Text refers to: All offerings

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