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COMP323 Game Programming

Updated: 02 November 2009
Credit Points 6
Offering
Responsible Campus Teaching Period Mode of Study Online Level
Armidale Semester 1 Off Campus D - Comp/internet essential
Armidale Semester 1 On Campus D - Comp/internet essential
ISBT Sydney ISBT Semester 1 On Campus D - Comp/internet essential
ISBT Sydney ISBT Semester 2 On Campus D - Comp/internet essential
ISBT Sydney ISBT Summer On Campus D - Comp/internet essential
Intensive School(s) None
Supervised Exam There is a UNE Supervised Examination held at the end of the teaching period in which you are enrolled.
Pre-requisites MATH101 and COMP132 or COMP132A
Co-requisites None
Restrictions COMP523
Notes

200- and 300-level COMP units (excluding COMP286, COMP292, COMP303, COMP313 and COMP393) require a knowledge of, and programming experience with, the C++ or Java language.

Combined Units COMP523 - Game Programming
Coordinator(s) Ashoka Jayawardena (ashoka@turing.une.edu.au)
Unit Description

This unit covers 2D and 3D theory and programming (transformations, light, textures, animation, collisions, interaction), and the theory and programming of games.

Materials Text information will be published prior to commencement of the teaching period.
Disclaimer Offer of some subjects is subject to viability. Information in these unit descriptions is subject to change prior to commencement of semester.
   

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