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Year:

COMP323 Game Programming

Updated: 18 January 2010
Credit Points 6
Offering
Responsible Campus Teaching Period Mode of Study Online Level
Armidale Semester 1 Off Campus D - Comp/internet essential
Armidale Semester 1 On Campus D - Comp/internet essential
Intensive School(s) None
Supervised Exam There is a UNE Supervised Examination held at the end of the teaching period in which you are enrolled.
Pre-requisites MATH101 and COMP132 or COMP132A
Co-requisites None
Restrictions COMP523
Notes

200- and 300-level COMP units (excluding COMP286, COMP292, COMP303, COMP313 and COMP393) require a knowledge of, and programming experience with, the C++ or Java language.

Combined Units COMP523 - Game Programming
Coordinator(s) Ashoka Jayawardena (ashoka@turing.une.edu.au)
Unit Description

This unit covers 2D and 3D theory and programming (transformations, light, textures, animation, collisions, interaction), and the theory and programming of games.

Prescribed Material
Mandatory
Text(s):

Note: Students are expected to purchase prescribed material

Introduction to Game Development
ISBN: 9781584506799
Rabin, S., Charles River Media 2nd ed. 2009
Text refers to: Semester 1 , On and Off Campus
Disclaimer Unit information may be subject to change prior to commencement of the teaching period.
Assessment
Title Exam Length Weight Mode No. Words
Assignment 1 15% ISBT On Campus
Assessment Notes
Short answers
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1 and 2 GA: 1, 2, 6
Assignment 1 8% On/Off Campus
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2 GA: 1, 2, 6
Assignment 2 8% On/Off Campus
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2 GA: 1, 2, 6
Project 24% On/Off Campus
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2, 3 GA: 1, 2, 6
Project 25% ISBT On Campus
Assessment Notes
Programming task
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2, 3 GA: 1, 2, 6
Final Examination 2 hrs 60% On/Off Campus
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2 GA: 1, 2, 6
Final Examination 2 hrs 60% ISBT On Campus
Relates to Learning Outcomes (LO) and Graduate Attributes (GA)
LO: 1, 2 GA: 1, 2, 6

Learning Outcomes (LO) Upon completion of this unit, students will be able to:
  1. explain the principles of 2D and 3D geometry with reference to computer graphics;
  2. explain the operation of a game engine;
  3. design and develop a graphical computer game.

Graduate Attributes (GA)
Attribute Taught Assessed Practised
1 Knowledge of a Discipline
This is an important area of knowledge for IT professionals.
True True True
2 Communication Skills
Taught, assessed and practised in written assignments.
True True True
6 Problem Solving
Problem solving is developed through programming assignments.
True True True
   

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